Note: "Wizardly" Career Traits add to your starting Magic points (q.v. Ironclaw, p. 194)
Career | Requirements | Applies to... | Wizardly? | Page |
---|---|---|---|---|
Apothecary | none | Haggling, Literacy, Medicine, Lore: Poisons | no | p. 54 |
Archeologist | none | Cartography, Navigation, (Lore of choice), Traps | no | p. 54 |
Artisan | none | (Craft skill of choice), Psychology, Haggling, Literacy | no | p. 56 |
Ascetic | Flaw of Poverty (-4 points) | Hiking, Literacy, Resolve, Theology | no | p. 49 |
Bandit | none | Intimidation, Stealth, Streetwise, Tactics | no | p. 50 |
Bawd | none | Bribery, Carousing, Fast-Talk, Streetwise | no | p. 50 |
Beggar | none | Fast-Talk, Observation, Stealth, Streetwise | no | p. 51 |
Boatman | none | Boating, Observation, Streetwise, Swimming | no | p. 56 |
Bodyguard | none | Observation, Psychology, Shield, Sixth Sense | no | p. 60 |
Bounty Hunter | none | (Weapon of choice), Shadowing, Streetwise, Tracking | no | p. 60 |
Burglar | none | Climbing, Streetwise, Stealth, Traps | no | p. 51 |
Cavalier | Gift of Nobility (1 point or more) | Lore: Heraldry, Riding, Shield, Sword | no | p. 54 |
Charlatan | none | Fast-Talk, Forgery, Psychology, Streetwise | no | p. 51 |
Cleric | none | Literacy, Meditation, Theology | White Magic Apprentice (p. 217) | p. 64 |
Coachman | none | Animal Handling, Carpentry Trade, Geography, Trade: Teamster | no | p. 56 |
Dilettante | Gift of Nobility (1 point or more) | Etiquette, Fencing, Lore: Heraldry, Literacy | no | p. 54 |
Dragoon | none | Gun, Gunsmith, Resolve, Sword | no | p. 60 |
Elementalist | none | Literacy, Lore: Elementalist Magic, Meditation | Elementalist Apprentice (p. 205) | p. 64 |
Engineer | none | Craft: Architecture, Trade: Carpentry, Ciphering, Craft: Stonemasonry | no | p. 55 |
Entertainer | none | (Entertainment skill of choice), Fast-Talk, Psychology, Performance | no | p. 56 |
Exciseman | none | Ciphering, Fast-Talk, Literacy, Psychology | no | p. 57 |
Farmer | none | Animal Handling, Farming Trade, Hiking, Weather Sense | no | p. 57 |
Fence | none | Ciphering, Forgery, Haggling, Streetwise | no | p. 51 |
Fisherman | none | Boating, Fishing, Swimming, Weather Sense | no | p. 57 |
Friar | Gift of Hospitality (2 points) | Hiking, Literacy, Oratory, Theology | no | p. 49 |
Gambler | none | Ciphering, Fast-Talk, Gambling, Psychology | no | p. 51 |
Green and Purple Mage | none | Literacy, Lore: Green and Purple Magic, Meditation | Green & Purple Apprentice (p. 224) | p. 64 |
Herdsman | none | Animal Handling, Observation, Tracking, Weather Sense | no | p. 57 |
Highwayman | none | Fencing, Gun, Etiquette, Riding | no | p. 52 |
Homeopath | none | First Aid, Herbalism, Medicine, Survival | no | p. 55 |
Hunter | none | Bow, Stealth, Survival, Tracking | no | p. 60 |
Jailer | none | Intimidation, Observation, Psychology, Wrestling | no | p. 60 |
Judicial Champion | none | All melee weapons | no | p. 61 |
Laborer | none | Brawling, Carousing, Carpentry Trade, Stonemasonry Trade | no | p. 57 |
Marine | none | (weapon of choice), Carousing, Resolve, Swimming | no | p. 61 |
Mercenary | none | (weapon of choice), Haggling, Resolve, Shield | no | p. 61 |
Merchant | none | Administration, Bribery, Ciphering, Literacy | no | p. 57 |
Messenger | none | Geography, Lore: Heraldry, Hiking, Observation | no | p. 58 |
Monk | Gift of Hospitality (2 points), Flaw of Poverty (-4 points) | (one Craft skill), First Aid, Literacy, Theology | no | p. 50 |
Navigator | none | Astronomy, Ciphering, Literacy, Navigation | no | p. 55 |
Necromancer | special permission from the Game Host | Literacy, Lore: Black Magic, Meditation | Black Magic Apprentice (p. 306) | secret |
Ostler | none | Animal Handling, Lore: Heraldry, Riding, Trade: Teamster | no | p. 58 |
Outrider | none | Lore: Heraldry, Navigation, Observation, Riding | no | p. 61 |
Paladin | none | (weapon of choice), Literacy, Resolve, Theology | no | p. 50 |
Peddler | none | (Trade skill of choice), Haggling, Streetwise, Trade: Teamster | no | p. 58 |
Pickpocket | none | Fast-Talk, Holdout, Pickpocket, Stealth | no | p. 52 |
Pit Fighter | none | Brawling, Carousing, First Aid, Resolve | no | p. 61 |
Prospector | none | Cartography, Navigation, Craft: Prospecting, Survival | no | p. 55 |
Racketeer | none | Brawling, Intimidation, Streetwise, Torture | no | p. 52 |
Ranger | none | Bow, Hiking, Navigation, Tracking | no | p. 62 |
Resurrectionist | none | Bribery, Stealth, Streetwise, Traps | no | p. 52 |
Road Warden | none | Observation, Riding, Tactics, Tracking | no | p. 62 |
Robber | none | (Weapon of choice), Intimidation, Streetwise, Stealth | no | p. 52 |
Rustler | none | Animal Handling, Intimidation, Riding, Trade: Teamster | no | p. 53 |
Sailor | none | Carousing, Navigation, Boating, Swimming | no | p. 58 |
Scholar | none | (Language of choice), (Lore of choice), Ciphering, Literacy | no | p. 55 |
Scout | none | Cartography, Hiking, Navigation, Observation | no | p. 62 |
Scribe | none | Craft: Calligraphy, Ciphering, Lore: Heraldry, Literacy | no | p. 55 |
Seer | none | Astronomy, Augury, Psychology, Sixth Sense | no | p. 56 |
Servant | none | Etiquette, Fast-Talk, Lore: Heraldry, Psychology | no | p. 58 |
Slaver | none | Haggling, Intimidation, Psychology, Torture | no | p. 53 |
Smuggler | none | Camouflage, Fast-Talk, Haggling, Streetwise | no | p. 53 |
Soldier | none | Hiking, Resolve, Spear, Shield | no | p. 62 |
Solicitor | none | Bribery, Etiquette, Lore: Law, Literacy | no | p. 58 |
Spy | none | Cryptography, Disguise, Fast-Talk, Streetwise | no | p. 53 |
Thaumaturge | none | Literacy, Lore: Magic, Meditation | Thaumaturgy Apprentice (p. 234) | p. 64 |
Toll Keeper | none | Bribery, Haggling, Lore: Law, Observation | no | p. 62 |
Torturer | none | First Aid, Intimidation, Psychology, Torture | no | p. 59 |
Trader | none | Bribery, Fast-Talk, Haggling, Trade: Teamster | no | p. 59 |
Trapper | none | Haggling, Hiking, Survival, Traps | no | p. 59 |
Vermin Catcher | none | Resolve, Spear, Tracking, Traps | no | p. 59 |
Watchman | none | Brawling, Intimidation, Observation, Tactics | no | p. 63 |
Witch Hunter | none | Lore: Magic, Observation, Resolve, Sixth Sense | no | p. 63 |