Anthrocon 2022

Anthrocon 2022 - Table P11 - Sanguine GamesThanks to everyone who came by our table at Anthrocon 2022! It was great to discover that Pittsburgh was right where we left it, right there in the middle of the street and everything.

If you’re here to redeem a promo card from one of the lobby cards, tap this link.

We were happy to show off our new titles, such as the action/horror RPG ABYSS, and there’s more stuff on the way! You can order our stuff from DriveThruRPG and Studio 2, as well as many other fine retailers and hobby stores. We’re eager to get back to work and we have such sights to show you!

Thanks to everyone who came to our long-running panel on how to self-publish. We’ve got more material in the post under this link. And be sure to drop us a line when your project is live! We’d love to hear from you.

Posted by Imperator • 4-Jul-2022 2:21 pm

This just in: Internet is still a thing

Our director, Jason Holmgren, was interviewed by Geek Native. You can read the interview by tapping this link.

GenCon is this coming weekend. If you’re not attending, you can view on Sunday (19-Sep-21), 1pm EST, where we’ll be presenting “DIY 101: How to Self-Publish”, newly updated for this modern age.

Experts are still divided on whether the Internet is a passing fad or is already considered passe. You can supplement the discourse on the official Sanguine Discord.

Posted by Imperator • 17-Sep-2021 11:24 am

BOOK OF FOOLS is now perfectly fungible

We are the designers of Sanguine Games. We love to make games. Years ago, we invented the BOOK OF FOOLS. After reflecting on its fungible majesty, we realized that BOOK OF FOOLS was so fungible, other people could share it with others. This revelation inspired us to laugh out loud like so: HAH!

Tap here to get your own copy of BOOK OF FOOLS. Your copy will be yours, as actual media that you get to keep, and definitely not as some kind of scam to get people to chase higher and higher prices for tulips while burning the gross national product of Argentina. And this book is all ready to go, with no strange secret add-ons that will make the whole thing unavailable when everyone suddenly becomes uncomfortable with misrepresentation slipped in at the last minute, on the sly. We don’t fool around.

Posted by Imperator • 1-Apr-2021 11:16 am

ABYSS: Action/Horror Role-Playing Powered By the Apocalypse

The world has secrets in remote corners. Horrors from out of time. Devils that are out for blood. Monsters that feed upon the helpless, in ways beyond mortal understanding. Only a select few have the knowledge or the power to fight the supernatural, and the responsibility to protect the innocent falls upon your shoulders.

But within every heart lurks a shadow. The forces that cultivate hate, that prey upon greed, that induce fear and terror… they are not just out there, they are within you. Can you fight with monsters without becoming one yourself?

Now in crowd-funding, you can pledge now for your own custom artwork, for unique deals on other games, and the proverbial more! Tap here to gaze into the heart of darkness…

Posted by Imperator • 15-Jan-2021 4:36 pm

DIY 101: Self Publishing for Beginners

Thanks to everyone who came to our stream on! We’ve archived some of the information here.

Our Slide Show Presentation:

Tap here to see lots of slides detailing the finer points, including some we didn’t have time for. Whether you’re making a book, a game, a novel, or a program, the same fundamentals apply to all. This slide-show is frequently updated as we learn new things, along with you.

Budget Worksheet:
To better assist you in your budgeting, we’ve uploaded a spreadsheet to address the questions you had from the panel. Tap here to view our worksheet on Google Drive. Edit the values in the yellow cells until you get a project with a goal that you can meet.

Sample Work-for-Hire Contract:
We’ve also added a sample work-for-hire contract, that you can use with your outsourced talent. Note: we’re not attorneys. Tap here to view this contract on Google Drive. We use the basics of this contract when we work with our talent. Specific, written agreements are always better than some vague words, to make sure that everyone’s getting fair treatment. There’s lots of commentary in this file on what we would change, and for what.

Other Useful Links:
Video of Anthrocon 2018’s self-publishing panel, with MCA Hogarth and Norman Rafferty (Youtube)
How to write a press release (Gamasutra)
A Primer on Intellectual Property (BoozyBarrister)
The E-Myth Templates, to help with various business concerns
MCA Hogarth’s Non-Fiction Books about the self-publishing experience
Furry Writers’ Guild

Do you have more questions? Write to us at!

Posted by Imperator • 20-Jun-2020 9:06 pm

USAGI YOJIMBO, 2nd edition – Tabletop Role-Play Now Taking Pledges

Now in Kickstarter: Stan Sakai’s award-winning comic series tells the story of  Miyamoto Usagi, a swordsrabbit with the heart of a hero, as he wanders a fantastic version of 17th-century Japan.  Now, Sakai’s Japan and its cast of anthropomorphic characters come to life in stories you write yourself. Explore immense castles and humble villages; meet bounty-hunters and crime bosses; battle ninja spies and scheming lords; and encounter monsters from beyond the natural world.

  • Complete game in one volume: This latest edition of Usagi has been updated and revised with material from over thirty years of award-winning Usagi comics.
  • Character creation: Take on the role of a fearless samurai, a crafty ninja, a wise priest, or other adventurer in fantasy Japan.
  • Rich story: Immerse yourself in a richly-detailed world with valiant Usagi, sly Kitsune, gruff Gennosuke, clever Ishida, and other heroes from the comics.
  • Thrilling Adventure: Face the challenges of Usagi’s world: violent bandits and criminal overlords; corrupt lords and dreadful schemers; maleficent sorcerers and foul demons; and more!
  • New edition, Powered by the Apocalypse: easy to learn, but full of complex choices. A roll of the dice makes the difference between safe & sure… or bold & dangerous!
  • Work together: A unique system of story, support, and setback points helps you and your fellow players pool your resources, bolster each other, and face your challenges as a group.

To play this game, you will need two six-sided dice, counters, and a sense of adventure. Recommended for ages 12 and up.

Pledge now for unique rewards:

Posted by Imperator • 16-Aug-2019 10:17 am